What this means

Trees visible in a scene are not proof that each can be harvested. Keep decorative trees and observed gathering interactions separate when building a resource map.

Confirmed context

Officially confirmed

Gathering and crafting are planned launch systems; the estate description includes equipment, potions, food, tools and trinkets.

Source: Emberville on Steam ↗

What would settle this question

  • Harvestable object
  • interaction
  • output
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KEEP YOUR OWN NOTES

Resource Checklist

List resources you want to collect, enter what you have and set a personal target. See the remaining quantities at a glance.

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