What this means

Do not infer a class affinity from visual style. Preserve the actual description and any class condition before labeling a piece of armor as synergistic.

Confirmed context

Officially confirmed

The developer describes switching combat classes and inheriting active and passive skills from learned classes.

Source: Emberville on Steam ↗

What would settle this question

  • Written condition
  • class state
  • observed benefit
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KEEP YOUR OWN NOTES

Build Planner

Plan a class, weapon, armor and inherited skills separately. Save and compare personal loadouts without invented stats or a claimed meta.

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