What this means
A change in displayed values after switching could also involve equipment or inherited skills. Record all loadout components before attributing a numerical change to the class.
Confirmed context
Officially confirmedThe developer describes switching combat classes and inheriting active and passive skills from learned classes.
Source: Emberville on Steam ↗
What would settle this question
- Displayed stats
- unchanged equipment
- class-only comparison
Class Inheritance Planner
Connect a skill from a class you name to a planned receiving class. Mark each connection as a hypothesis or your own observation.