What this means

The developer discusses classes and weapon-bound combos as separate systems. That does not establish that every weapon is usable by every class or that no restrictions exist.

Confirmed context

Officially confirmed

The developer describes switching combat classes and inheriting active and passive skills from learned classes.

Source: Emberville on Steam ↗

What would settle this question

  • Equip restrictions
  • skill restrictions
  • weapon eligibility
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